Sunday, July 24, 2005

Updated Z800 Information... Games Testing

I have had a little while longer to try some games and this so far is my experience. Note that the problems with stereo 3d not working are the fault of the nVidia driver/game compatibility, not a problem with the headset.

Battlefield 2

Finally got this to work in stereo by setting the antialising to 2x. This seems to correct the missing polygon and textures problems. I must say it looks fantastic. Head tracking works great too.

Half Life 2

Stereo 3d looks great in this game and the headtracking works perfectly. Now if I can only find the time to play it over again.

Flight Simulator 2004

Stereo 3d looks amazing in this game, but unfortunately the drivers do not support joystick emulation, so you cannot use the head tracking to look around the cabin in virtual cockpit mode.

UT2004

Cannot get stereo 3d support to work correctly. It switches in, but it doesn't look like proper stereo 3d seperation is occurring. Head tracking works fine though. I will try and keep this post updated as I get time to try more games.

World of Warcraft

Got the stereo 3d effect to work by switching off all shader effects inside the game. The result is absolutely insane. Walking though the gates of Stormwind and looking up at the huge statues in stereo3d with headtracking is just mindblowing.

Live for Speed

This game is simply breathtaking in stereo 3d. I think one of the reasons it looks great is because you are sitting down in a car, so it feels more real as you are sitting down in real life. Head tracking works great, as does the stereo 3d. Add a steering wheel and you really feel part of the action.

14 Comments:

At 11:22 AM, Blogger bestpilotb said...

Rael: For Flight Simulator 2004, try adding software, "Active Camera 2004" to be able to use the head tracker for views, and a joy stick for flight controls. It does exactly what you want to do!

 
At 3:26 AM, Blogger Glen Murphy said...

You mention the i-glasses in your review - how does it compare? I own the i-glasses SVGA 3D and found them pretty lacklustre.

 
At 8:08 AM, Blogger Raeldor said...

I haven't tried the i-Glasses 3D personally, but judging by the specs the image size should be larger (i-Glasses is 27 degrees, Z800 is 40 degres).

I have tried the Sony PLM, the Cy-Visor and the Olympus Eye-Trek and can say that this unit is definitely superior in image quality, color and sharpness to all three. I think the Sony optics were more forgiving with eye placement, but one your have the Z800 in the right position it's fine.

 
At 5:15 AM, Blogger BigCheese said...

Hi Raeldor,

just a question for BF2 an Z800... I just want to buy it myself... but: how was your settings?
In the helicopter, you can turn your head with the z800, ok, but when you just going by feet? what was your setup then, what were you controling with the head?
And: is the z800 emulation your mouse, or can you make different settings to mouse and z800 - so are you still able to play with the mouse (and the head doesn't turn when sliding the mouse) ??
thanks,
BigCheese

 
At 10:30 PM, Blogger Raeldor said...

The Z800 software means that turning your head moves the mouse, so when you are in a game it controls the mouse look. You still get full control of the mouse too though, so they both work together.

Not sure what you mean by 'head doesn't turn when sliding the mouse'. The mouse still operates mouse-look mode, so effectively it's turning your head (and direction, as both are combined) in the game. There are games (Operation Flashpoint) that allowed you to have mouse-look not change the players direction but just the view, and have the direction controlled by keys, but that's because that game was more of a simulation. I don't think you will get that configuration from BF2.

 
At 11:22 AM, Blogger Lars said...

Hi! First I´d like to thank you for an exelent review and good info on the Z800. I´m excepting to get it by mail any day myself now. I got a more game specefic question for you: Is there a way to disable crosshair and nametags in Bf2 so that it doesn´t disturb the 3D image?

 
At 11:22 AM, Blogger Lars said...

This comment has been removed by a blog administrator.

 
At 11:22 AM, Blogger Lars said...

This comment has been removed by a blog administrator.

 
At 12:13 PM, Blogger stevegman said...

I want to make a comment/question based on bigcheese's question because it has been my main concern as well... It would definitely feel alot more immersive if you could look around independent of where you move and shoot. I can imagine aiming a gun with my head wouldnt be very accurate. Did you find this to be a problem when playing any fps?

 
At 12:16 PM, Blogger stevegman said...

One more question :)
Did you try the virtual monitor feature? Their website makes it look like you can have a wall of virtual monitors.

 
At 2:09 PM, Blogger Raeldor said...

The seperate looking and aiming must be supported in the application. I know of none except Operation Flashpoint that support this, and I don't think you would be able to configure operation flashpoint to use the headtracker seperate from the mouse either. Maybe if HMD's gain more popularity then FPS makers will put this feature in... who knows.

Regarding the multiple monitor feature, I could not get this to work. I sent an email to Emagin, but they have not replied yet regarding this issue.

 
At 9:00 AM, Blogger stevegman said...

Did you get a response on the virtual large monitor inquiry?

 
At 7:31 AM, Blogger Lars said...

Raeldor, I got my Z800 now, but I suspect I got a bad unit, because the picture is very blurry no matter what I do (yes I changed the distance and location of the separate displays, as well as moved the display up and down AND closer and more far away (you know what I mean). I saw you have tested World of Warcraft, and so have I. I can´t play the game with my Z800 because the chatt is too hard to read in the long run. How do the chat seem with your unit?

 
At 2:20 PM, Blogger A Lag said...

Hello,

I am a bf2 player on the dell 2405. I use the native res which is 1920 and taxes my 7800gt a lot. And STILL I complain about image quality and not being able to turn on AA etc.

My main concern with this unit is the 800x600 res. I cant even imagine running any game even in 1024 anymore, it just looks so ugly to me. Did you not feel that way when using this device? If like you say the jaggies simply disappear with this thing, its going to be awesome! But doesnt the low-res still hurt image quality? I have been waiting for a 1024 or 1280 HUD for so many years before buying, but it never comes!! what the hell?

Another thing is about the vertical head tracking , I read that it is only 40 degrees. Does that mean you cant look straight down or up? For eg in the chopper as a gunner, to shoot straight down (if you press f9) under the chopper? Also the 360 degree horizontal tracking is confusing, does it mean u twist your neck all the way to look behind you?

thanks a lot for your help and advice

3nt

 

Post a Comment

<< Home